Continuing for the demo process accompanying a student project at FZD based on the 80ies sci-fi wild west cartoon show ‘Bravestarr’.
One whacky design from the original show was the anti-grav bike called ‘TurboMule’ which replaced a cowboy’s horse on New Texas despite serious shape clues from bulls. I decided to bring this design a little closer to the bucking/jumping horse as a base shape and did some silhouette ideation based on that.
I also wanted to stay away from too much used cliches of anti-grav generators (the usual round plates with blue glowing elements) and therefore did some further tech exploration sketches based on different shapes and propulsion types.
The four most promising of the silhouettes turned to volume sketches and the best of those was also explored some more with some states and functional sketches.
To ensure proportions and geometry working properly for the TurboMule, I blocked out this anti-grav bike-horse-crossover in blender to figure out some cool hatches landing gear etc.
Some awkward anatomical similarities had to be corrected though, that’s where the last minute paint sketch on top of the model came in :D.
...And then it was drawing time once more to figure out the details from different sides.
It was fun again to go in and draw the different shots with individual aspects and use-case implications of the design.